Computer Science & Information Technology Research

Student KU BEARS Grant Projects

The purpose of the KU Bringing Experiences About Research in Summer (BEARS) program is to support faculty/student research pairs over the summer. The goals are twofold: to develop the necessary skills set of undergraduate students to help them become student researchers and to provide faculty members with paid student research assistants. Undergraduate students selected for the program will receive summer pay for research tasks assigned by a faculty supervisor. By assisting faculty members in their research, students selected for the program will learn the knowledge and skills necessary for conducting advanced research in their field.

Environmental Sensing with Wireless Sensor Networks, Summer 2017; Student: Nina Schynder with Faculty: Dr. Lisa Frye

Project Description: This research project is to utilize Wireless Sensor Networks to perform environmental sensing. The Wireless Sensor Network(s) will consist of a variety of sensors that will collect data about the environment. It is the goal of this research to examine changes in avian populations as well as the number of different species that could reside in the local Kutztown region.  As temperature and moisture can affect food supply, suitable habitat, and comfort levels, understanding how the climate affects bird species are integral to this study.

The KU Game, Summer 2018 and Summer 2017; Student: Braden Luancing with Faculty: Thiep Pham

Project Description: The grant provided an opportunity to research, design and development a 3D virtual interactive tour of Kutztown University.  The game simulates how prospective students and their family can explore the campus and interactively engage with non-player characters (computer AI) to learn more about Kutztown University.

Long Term Map Maintenance for Mobile Robots, Summer 2019; Student: Matthew Bartlett with Faculty: Dr. Dylan Schwesinger

Project Description: Mobile robot applications use a representation of the real-world environment, a map, for navigation tasks. The map is typically created under the assumption that it will not need to change for future navigation tasks. The goal of this project is to find a map representation that can be updated during navigation tasks where the environment has features that are expected to change over time.

Faculty Research

Electro-Acoustic Music and other Multimedia (computer music and graphics) - Dr. Dale Parson

qSpaces: A Mathematical Playground - Dr. Yong Zhang, Dr. Oskars Rieksts (retired)